Archive for the ‘Uncategorized’ Category

Humans vs. Zombies Wins “Players Choice” at Come Out and Play Gaming Festival

Sunday, June 6th, 2010

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Last Stand at Memorial Mall

Thursday, May 13th, 2010

Super Sweet Top Down Run and Gun Flash Game. (SSTDRGFG)

If you’re looking for the absolute best way to test your chops for zombie hunting without wearing pants, then give this game by forums superstar and hero of Purdue Underclocker a shot. If you wish to make your own additions to the game, you download the source code.

You play the role of a human who must defend themselves against the onslaught of a zombie horde. The slaughter starts slow at first, with your character only having a couple of socks to throw with only the occasional zombie chase, but as you progress and the killcount jumps up, shit starts to get real. Sure you get more socks, and eventually a dart gun, I’ve even heard rumor that there is a Vulcan with unlimited ammo to get if you’ve got the skill, but I’m certainly not good enough yet to have messed with it. The point is that this game is hard, but it’s the absolute best HvZ flash game around and you should check it out.

15 Awesome Points!

Posted in Uncategorized | 4 Comments »

Call to Arms: Come out and Play!

Thursday, May 6th, 2010

Friends, Citizens, Humans… Zombies,

The day approaches when all of you will be called on to make a decision. Will you stand tall and proud? Or will you cower in the corner of cowardice? Will you rise to the challenge of your lifetime? Or will you let others fight in your stead? Will you get a bunch of your friends together and head to Brooklyn for an epic game of Humans vs Zombies? Or will you not do that and probably do something else that’s a lot lamer?

The choice is obvious! Join Humans vs Zombies for Come out and Play 2010!
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Lighter, Stronger, Smoother, Better:
Discovery and Use of the Mission Tree in Humans Versus Zombies

Wednesday, March 10th, 2010

By Adam Longwill

Part 1: Human After All
There is no blueprint for constructing the perfect game of Humans Versus Zombies; but designing a game with a strong yet flexible framework can support a hefty, unforgettable experience. We here at Gnarwhal Studios hope you have experienced the pleasure, nay, the joy of an immaculately run game. It is an unforgettable experience. The end of a good game should bring back those capricious tingles you felt as a kid at summer camp: the air seems healthier, the world a bit brighter. And even if you don’t know everyone’s names, you still grew an inexplicable bond with all the other kids. We here at the Studio wish every game could give you this feeling. But they don’t. Not all the time. And we want to help you fix that by helping you improve the way moderators run games of HvZ. Because when it comes down to it, it is the moderators and their game plan that decides whether a game goes down in history—or in flames.
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Penn State HvZ Invitational!

Tuesday, February 9th, 2010

The Penn State Urban Gaming Club is hosting a multi-school Humans vs. Zombies game at Penn State on Saturday, April 10th.

There’s tons more info on their site and guidebook.
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